![]() It was in the interest of the PVP Players that the PVE Players were as strong as possible and vice versa bcs it benefited both of them.ĭarkness Falls was a shared PVE/PVP zone used for high end ressource farming that switched allegiance to whomever won the RVR objectives that granted them exclusive access into that zone. The economy was allways booming bcs everything had wear and tear even quest rewards like the Epic Gear from the Class Quests. Winning in RVR ment that your Realm would get buffs in PVE which ment you could get better ressources from stronger PVE-enemies that were used to craft better PVE and PVP gear. Why it worked PVP aka RVR and PVE so well together was that it made PVP and PVE exclusive but dependant on each other and offered also shared experiences but all the time it never took away player agency (PVP could not be forced upon you it was allways your conscious decision to take the risk or stay away).Īlso the 3 Realms PVP aka RVR was ever dynamic so it would never stop in a 1 sided supremacy situation as the 2 wekaer sides would allways band together (either informal/ooportunistic or even with negotiated intend via Alliance leaders). I will link some Vids i found on YT so if you want you can make yourself a picture of it. Its beauty was the ambience, the social aspect, the way it interconnected PVE and PVE and made them symbiotic instead of anticlimatic, the variety and depth. I guess it was early 2002 when DAOC launched in Europe and living in a big city we got DSL Internet quite soon after making the request for it.Įverquest was only known from some advetising, ofc so was Ultima Online.ĭAOC (Dark Age of Camelot) was by the time announced in the mags you had to read for all news and it seemed to click with my father and so we bought us the game.įor the time it looked ok (it used the early game egine that runs Morrovwind and Fallout 3 i.e.) and was quite smooth as long you would not exceed some limit of Playercharacters on Screen. The game was the reason for my Father to ask me to get us Internet (he was retired and had some health issues that made it necessary to take care of him so he lived with us) - until then we had a 33k Modem and played Multiplayer in LAN-Party sessions. ![]() Some think that is sad - bcs for the rest of your whole life you know what you are missing!Īfter this insignificant little lesson of human wisdom lets go to the topic:ĭark Age of Camelot - the MMORPG that had PVP right in the beginning Some think that is fortunate - bcs you found from the start what other people search lifelong. Midgard's shaman can actually be quite a good farmer with AOE dot and perma sprint with their endo buff - and can, at a pinch, solo in RvR but it is quite difficult and involved a LOT of kiting.Sometimes the first love of your life is the true one. But some of the best PvE is necro for Albion (by miles) / Animist for Hib and Bonedancer for Mid - they all perform a very similar function.farming xp and gold. Solo PvE - classes that normally excel at this do not work very well in RvR due to PvE speccing etc. Hib solo RvR - probably one of the stealth classes (Nightshade or Ranger) as 'Battle Bard' is again very difficult to pull off - relies on realm rank and timed abilities in the main to win.Īnd then you have all the various stealth classes, assassins being better overall than archers imho. Theurgist (Albion) can also be solid as they have access to both speed and range plus CC abilities. The Skald (Midgard) is another good one, but can get caught out in 1 on 1 combat vs heavy tank shield users as the skald is still just a music/hybrid and not a proper melee class. If you are experienced with DAOC and can get the most out of the utility of the class, then Albion's minstrel hands down is one of the most powerful PvP classes bar none (again, as I say.in the right hands). To compete in RvR solo you need 1 or more of the following: speed / stealth / range.
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